![]() Should that happen, search for neck and head bones in ABMX and set the scale values you see that isn't 1 back to 1 Limited customization (other than colors)Ĭard included has neck extended using ABMX looks better IMO but might cause animation issue. Load the included card then modify it if you want, I do not suggest building the character from scratchĭo NOT pick individual parts and use it on other head mods or vanilla heads Just drop the mods and UserData folder to your HS2 folder (no need to extract the zipmod file) ![]() Made and tested in HS2 DX, I can't test non-DX compatibility and I recommend upgrade to DX if you haven't already Preview made with Graphics mod with Next-Gen shader, tested in vanilla and DHH setup as well. No bones framework meaning limited customization, and compatibility with other hair if they clip HS2 ONLY! Not tweaked or tested for AI as I don't have that game anymore If you use a repack then it *may* have all of them installed already (make sure they're up to date) If you build your HS2 setup from scratch you need: *Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first* ![]() Overall not much different than other Yakuza models I've done so far. I had to smooth out the textures because HS2 shader exaggerate the details.
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